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map version 1.0.0.7  now working and available .


THE OAKS MOD MAP FOR 



The Oaks Discord page

This  is a   4x mod   map for Farming Simulator 22 based on a real life location in Cantley, Norfolk, Uk..   whilst i haven't been able to scale all the houses to the exact scale as real life  iv done my best using some great mods ..

I wanted to create this map long before i had even played Farming Simulator or even owned a Pc.. with no past  experience  in Modding i had to read and watch many long  tutorials  to help with this project,.     Iv had to ask many question  and iv been overwhelmed  with the level of support i received , 

     id like to give a special mention to FarmerBob, his tutorials have been a godsend and he's always been able to help and   point me in the right direction when help was needed..  

 Id Also like to give   a special mention to  Farm_Sim_Guy (FSG) for setting me up a private channel in his discord - server  to allow  his trusted followers    to test the map and give me feedback.. 

One more special mention to Dave Langland who has been  along with me since day 1 of this map build and   seen me threw  all the problems iv had to deal with and overcome not only   in making this map but also my private life..    a conversation we had back in  May of 22  is what gave me the inspiration to move forward and create this map ..

I  hope this map  brings   many  people   as many hours of joy  and fun  as it has to create.

the map has taken 8 months to complete and well above 1000 hours which has been difficult at times  but  based on feedback it's been well worth it..

Any mods used in The_Oaks map remain the creation  and ownership of  the Mod creator and it was a great privilege to be able to find such great Mods to suit the  map.

( disclaimer Notice)  while it hasn't gone unnoticed  by  Disturbed his  mod "UK growth calender"  has found it's way into other people's map's  he would gladly help out people if asked. i'm very grateful and appreciative he has  sent me the file  to use in the Oaks map...

( disclaimer Notice)   Iv used 3 red  Barns in the map that most resemble the real life version. i cant remember where or how i found these barns, i had to convert certain  area's to make  these work with no errors.  all credit goes to the original creator and if anyone knows     who  this is please let me know...


what an Amazing Job Argsy has done of the Cinematic  trailer, thank you mate. ;)

huge thank's     for     Mark    for fixing the multi player issues..


The Oaks Discord page

MAP NOW VERSION 1.0.0.7



The Oaks Discord


StatusReleased
CategoryGame mod
Rating
Rated 4.9 out of 5 stars
(22 total ratings)
AuthorFarmSimBrisco

Download

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Click download now to get access to the following files:

FS22_The_Oaks.zip 645 MB

Development log

Comments

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Viewing most recent comments 1 to 40 of 47 · Next page · Last page

so everytime i try to download th 1.0.0.6 it downloads all the way then says file wasnt available on site. did i do something wrong?

hi, did you get it working? the map downloads fine this end.

Does this map have multi terrain angle?

(1 edit)

Hey Brisco!

Edit: Fixed it, Read the changelog from Giants :) 

With the new content update there seems to be alot of shader updates on other maps. And I have some issues after updating the game. 

Just wanted to let you know that there might be a problem. 

Also since this is my favorite map in FS it is a little annoying that i can't see half the map when playing :) 

thank Giants for that! :/    i'm uploading  version 6 with a fix

(2 edits)

Heya Brisco
Wonderful map - absolutely love it. However I've found a few issues with version 1.0.0.5

Plowing texture doesn't show after mulching. Works fine when plowing any other ground state.
You can JUST about see where you've been, but not enough to actually do it.

Might be intentional? But perhaps not :)
I did test on 2 other maps with the same mods etc. and no issues there.

what crop are you Mulching? i tried it and it works ok. i know giants update the other week effecting a thew thing's .

I was mulching after a Canola harvest on field 2? the big one right above where you start.
I did hear about that Giants update could be the reason, but as mentioned tested it out on two other maps with no issue.
I'll try on another field / crop later today

Just tried after potatoes. With several mulchers both modded and vanilla.
It's easier to see, as it's getting rid of the green stuff after mulching potatoes, but it still leave the same texture as mulched grain, where you can only barely see the plowing 'ripples' beneath it. Screenshot also supplied

https://gyazo.com/5294a14c8bd58ab704ce1bb13428ee7b

Iv never heard of this problem before, head over to the oaks discord channel and see if anyone else has the problem.

it’s the updates from giants that caused it

Hi Mr Brisco

Firstly what a map, being a fairly local person to here im loving it.

Could you please advise me on something? I have been clearing some of the woodlands  west of fields 1 & 12 to create some forestry plantations .

However every time I try to plant new saplings I get told "There are to many trees cut some down first". I have cut probably 50% of all softwoods on the map now but still get the same message.

 Is there something I am doing wrong,  is this not possible on this map or do i simply need to cut more trees?

thanks

Hi Huggytrees. A mod on the ModHub allows you to have more trees than the base game permits. There are also mods that increase the number of productions and animals. I believe if you grab the tree mod (MoreTrees - under the Gameplay category) then that will solve your problem.

I hope this helps.

have downloaded the Mod and now can plant new trees 😁 thanks for the help 👍🏻👍🏻

there is a Giants limit to trees, i'm not sure what that limit is, there is a mod that alow's you to plant more .

(-1)

Good evening, we are playing the latest version of the map but still can't sell sunflowers at the "diesel production" I have tried buying it but can not and also tried placing another one but get the message "Missing 'Function_Dieselfactory' in l10n_en.xml.


How do I fix this, please?

(1 edit)

Hello Mr Brisco, I have just found a chicken farm between fields 2 & 5. Is that owned by default so can default users raise chickens and sell eggs there?

no that's not a default area.

OK, Many thanks.

Dear Mr Brisco, I have reviewed your superb mod giving it 5 stars, but need some advice on two items between fields 2 & 6 which are marked as Missing Shop Item Grainsil and Missing Shop Item Meridia.  Does this mean I have to purchase them from the shop or were they missing from the 20+ downloads you instructed us to add (which I did initially)? 

Any help would be appreciated as I didnt know how best to contact you directly. 

HI,  you can find me the discord channel  linked on the page,  if you have any missing mods the game should prompt you to down load them  from Modhub, for any missing images with in the game it's not game breaking,  it's just the mods images not showing up but they all work fine.. 

(1 edit)

How do i fix this? this is the first map mod i have ever installed and i'm brand new to G-portal , many thanks.

what do you need to fix?

their should have been an image attached to my post?  So basically the map will not work in Multiplayer.  I have uploaded the map to my server via G-portal it says their is 1 issue size is 34mb and max size has to be 10mb so will not work on my server 

(1 edit)

iv never uploaded  to a server so haven't came across the problem but everyone else seem to have it working, make sure you're using version 1.0.0.5  head over to the discord channel, the link is in the itch.io page or any other discord    page and i'm sure there's plenty of helpful people with   experience with servers etc

(1 edit)

Mr Brisco Sir,
I have a problem .
I want to change the cow barns at the farm near field 84, I can remove the existing buildings , but then the map tells me there are too many animal pens when I try to place the new buildings . I can’t even replace the two old barns back, same message

aww yes mate, there is a mod called more animals 64, think it's on mod hub 

Epic job you have done creating this map ! I am very appreciative :-) 

And it's even your first map ever !!! wow - great job !

Epic map, should be proud of what you've achieved! 


Reckon you'll be the first to master a 16x British map 👀 


Desperately need a lincolnshire wold related map

lol 16x? thew, not sure my pc would like that 

Great update, runs much better.  The storage silos read 'Missing 'Shopitem_grainsilosystem' in L10N-EN.xml' when up close though, they still seem to function

wow what a map ..absolutely love this map it is up there as one of my favourite UK maps to date  well done Brisco cant wait to see what else you have ion store for the future  ...is there any sheep pastures on the map or do i need to place my own? 

Hast Du schon eine Autodrive Kurs für deine Map =?

Wäre schon !

Is there any chance that you can make it possible for all fences and hedges and buildings deletable as there's people that want to customise their farm in-game?

(+1)

it would mean i have to delete every hedge on the map and  re do all hedge's , most building can be sold off, only a select thew that can't, the game comes with  giants editor and gives individuals the ability to customise  there own copy of a map.

Great map, thanks for the work. Testing it out at the moment and am on 1.0.0.4. I'm finding strange issues with the "needs plow" and "needs lime" in that the colours cover huge parts of the map, not just fields. Then I have bought field 71 and some of it has the needs lime status, but applying lime doesn't do anything. e.g. you can see in the view above the strange patterns. Also I have applied lime in the strip behind my tractor but still showing as needing lime.

does it help if you just select one at a time?

No it's the same even if I just have the lime filter on.  You can see me standing on a limed bit here as well and it reports as needing lime.

was it like this on an earlier version because there's definately an issue but it doesnt seem any different from a previous version, i thought i was the multi terrain that caused it but i'm wondering if it's always been like this.

no I was playing on your original version for the past week and the whole map didn’t look that strange ie status just seemed to be on the fields. In fact I bought the same field but it didn’t need lime on that version. I don’t think I did actually apply like to anything to know if it worked. 

If I just swap out the zip to an older version would that allow me to test it? If so which one do you want me to try?

Updated the map on my server, but now getting mod discrepancies error.  

it should prompt if you require a mod etc?

No on a dedicated server it just tell me mod discrepancies, i have all the mods from the first version of the map which works fine, but later updates wont work now. Was something new added ?

 

Giants updated game Djgoham said some mods are broken

Amazing map, I really like a big map and this is giving me the same vibes as Holme Wold in 19. 

I hadn’t noticed in the other versions but I am also getting a crash to desktop when accessing the map in the menu too. 

Would turning precision farming off be a workaround until it’s fixed? 

Great map though will be putting plenty of hours in to this! 

this crashing issue should now be fixed, download version 1.0.0.4

that update has sorted it for me thank you, perfect now! 

Having a hard crash when the pda is open and trying to load the soil compostion map

(2 edits)

EDIT: Brisco is working on update for multi terrain which was giving issues for soil composition.

 Thanks for the quick updates and active responses Farm Sim Brisco! Map looks awesome and excited to give it a try soon.

I have downloaded the new version.  In looking at the map view, when I switch pages to show the plow states of the field, the map crashes and game closes.   I have tried this on a clean save with only the required mods and still crashes

The Silo at the central Cow Farm has error with update.   Reads Missing 'Shopitem_grainsilosystem' in L10N-EN.xml

I  have those as well on Warehouse one as well as the Meridians, I created a new save and the items are placed in the map but the icons state the same as you mention.

This map is amazing! Thank you!

there is no download link?

new version being uploaded   give us 20 mins it'll be ready 

ok thanks for the hard work 

you're welcome, map is ready..

(1 edit)

The Diesel Production Unload point trigger only appears if you have bought the production. This affects the completion of the Sunflower Harvest contract on Field 40.

if you want to make diesel you need to buy the complex.

Loving this map so far. Couple things I've noticed. When starting from scratch you still have equipment. Also everything says my farm like I already own it when I don't own the land. When you buy a farm it always starts you out at the farmhouse from new farmer mode. 

Hi 

Great map, loving it, Ive set up at the farm near field 38 and there is a large grass field attched to this farm, but im unable to mow it or plow it, i own the land and able to place buildings on this area. Keep up the great work!!!!!

Cheers Matt

(1 edit)

I have a problem with Field 74

- The gate goes outwards into the road and blocks the road, not for ai traffic but for autodrive routes on the map

- The boundaries of the field have something weird to it. When i use courseplay it gets stuck in the surrounding trees


Also the potatoharvester get stuck on field 5 and 1..  the low hanging trees over the field is a little to close to the field.

Other than this small issues this is by far my favorite map.. I own a server in Norway and we use this map with courseplay and autodrive 7 players. i let you know if there is some more issues

Sincerely Holmis

(+1)

Just uploaded an AutoDrive route for you all to enjoy on this brilliant map - 

Hello is there a way you can add more paint texture.  As there is only 5  on the map Thanks  KEEP THE GREAT WORK UP on the updates 

Issues with field 73 it as full hedge bounders around the field. Only way in is cut throw the hedge

At the southwest farm cow barns the manure heap unload triggers are inside the cow barns where you can't get to them. I did not find a slurry load point for either cow barn. Also fields 80 & 82 show pre-planted when starting in new farmer mode but they are not actually planted with anything, ground texture looks like plowed. Thanks

Good evening.

Amazing Job mate. I do love it.

atm I'm tracing the AD routes for it, I will give you the file as soon is ready.
I do have a couple of questions, but I can't find you on discord. do you mind messaging me privately on there? 

OrkoGato#6300


Thanks

Deleted 1 year ago
(2 edits)

can you tell me where the animal dealership is ? also when I try to place 'open cow pasture'  mod to the fields belonging  to the 'southwest" farm its shows 'over lapping existing structure' its open grassland? . GREAT MAP , easily on a par with the best mapmakers , well done

the animal dealer is around centre of the map,    are you saying there's an invisable cow structure in one of the pastures?   i cant say iv ever put one down in those pastures, ill take a'look on my map..

I'll be damned, today it has allowed mt to place the feed troughs.

 I have found the dealers place. SORRY

(3 edits)

Issues with field 33 it as full hedge bounders around the field. Only way in is cut throw the hedge

it has a gate way near the small grass field with no number

sorry it Field 32 

yes your right mate, sorry about this, soon as i have the multi player situation sorted i will release another update with a gate way put in,   maps not even been out a week  yet  so there may be a couple other thing's that need looking at..

thanks. love the map just about finished doing my auto drive  

Also, Field  73 do does not have any access points.

Did you change any mod dependency from V1.0.01 to v1.0.0.2 ? because when I do upload the new one on the server it does not start and the log file goes an infinite " mod dependency missing" 

Great map, very well done. Do the cattle barns accept straw bales? Currently playing on the starting south farm.

i thought it did, i think you have to drive down the centre of the barn, 

(2 edits)

Well Made Map. Loving Map . Nice to see a great UK map. Issues with always come up on new map   .. KEEP THE GREAT WORK UP 

FarmSimBrisco

Loving the map. Only issue on a server, the first farm, owns all farms, silos etc and sell points, is there any way to fix this?

iv got someone looking at  this issue so it should get sorted, bare with us for a short while.

Map looks good on initial load. It looks like Field 88 needs to be defined in the xml (it didn't create on my load) and I came across one spot missing some buildings (I loaded all files listed above) - only recommendation I have would be to use more in-game assets to reduce dependence on additional mods (personal preference, you do you!). Other than what I've mentioned, looks fantastic and can tell you've put a TON of effort into it. Looking fwd to enjoying this map.

hI mate, thanks  for the feed back.  field 88 has field boundaries and is set up  slightly different to the fields that has arrible crops as its' set to being a grass only field, i wanted a few small fields dotted around the map that only ever grew grass, it still has field  boundaries  and works the same hence it's got a field number..    it would have been easier to use giants in house items but the one's i have used look a little more British and fitting to the area.   

(1 edit)

Awesome on the fields however my field 88 loaded with no grass - just the painted green texture. If it happens again on load of the map update, I'll look for conflicts first and if none - get you a screen. Thanks again for the great map!

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